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flow
flow allows one to interactively construct sophisticated particle systems and render the results either in real-time via OpenGL or off-line by a RenderMan compliant renderer. flow can also 'render' a particle system to code. Using a project template, flow fills in the required code to automatically produce demos or screensavers. flow is not intended to be a typical modeling/animation package. Although it does have limited polygonal object import capability, its main purpose is to fiddle around with particle systems and shaders.
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Current Version: 0.5
License Type: ??
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Home Site:
Source Code Availability: Yes
Available Binary Packages:
Targeted Platforms: Software/Hardware Requirements:
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