SAL Home GRAPHICS Raytracers


flow allows one to interactively construct sophisticated particle systems and render the results either in real-time via OpenGL or off-line by a RenderMan compliant renderer. flow can also 'render' a particle system to code. Using a project template, flow fills in the required code to automatically produce demos or screensavers.

flow is not intended to be a typical modeling/animation package. Although it does have limited polygonal object import capability, its main purpose is to fiddle around with particle systems and shaders.

Current Version:   0.5

License Type:   ??

Home Site:

Source Code Availability:   Yes

Available Binary Packages:

  • Debian Package:   No
  • RedHat RPM Package:   No
  • Other Packages:   ??

Targeted Platforms:

Linux, IRIX

Software/Hardware Requirements:

Qt and BMRT

Other Links:

Mailing Lists/USENET News Groups:


User Comments:

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