I_COLLIDE
I_COLLIDE is an interactive and exact collision detection library for large environments composed of convex polyhedra . Many non-convex polyhedra may be decomposed into a set of convex polyhedra, which may then be used with this library. I_COLLIDE exploits coherance (the property of a simulation to change very litle between consecutive time steps) and the properties of convexity to achieve very fast collision detection which is exact to the accuracy of the input models.
|
Current Version: 1.2
License Type: Free for Non-Commercial Use
|
Home Site:
Source Code Availability: Yes
Available Binary Packages:
Targeted Platforms: Software/Hardware Requirements:
|
Other Links:
Mailing Lists/USENET News Groups: User Comments:
See A Screen Shot? (Not Yet)
|