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SIPP
SIPP is a library for creating photorealistic renderings of 3D scenes. A scene is built up of objects which can be transformed with rotation, translation, and scaling. The objects form hierarchies where each object can have arbitrarily many subobjects and subsurfaces. A surface is a number of connected polygons which are rendered with either Phong, Gouraud, or flat shading. The library supports programmable shaders and texture mapping with textures in up to 3 dimensions and automatic interpolation of texture coordinates. A scene can be illuminated by an arbitrary number of light sources. The lights from some of them are capable of casting shadows of objects.
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Current Version: 3.1
License Type: GPL LGPL
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Source Code Availability: Yes
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