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DIOSS is a Distributed Interface Object Server Development System. DIOSS gives the developer all the tools he/she needs to create and distribute applications. The developer has total control over the way in which applications use the DIOSS Interface Object Server. (ie. same workstation, shared among many workstations and/or connected remotely). DIOSS uses a very high level API. The developer does not have to worry about foreign data structures, handles and widgets. The developer gives a name to each object and refers to it by name throughout the program. Also, DIOSS defaults to creating OSF/Motif Style Guide compliant interfaces. This helps create a common look and feel among the application.

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