Threedom
Threedom is a basic 3D polygon rendering engine that runs reasonably
fast.
It's a very basic 3D engine that hasn't been developed past an initial
prototype stage. However, it may be useful for those wanting to understand
how to render polygons in 3D space with perspective-correct texture mapping.
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Current Version: 1.0 beta 2
License Type: Free use of source code for non-commercial applications.
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Home Site:
http://www.geocities.com/SiliconValley/Park/7533/
Source Code Availability: Yes
Available Binary Packages:
- Debian Package: No
- RedHat RPM Package: No
- Other Packages: No
Targeted Platforms:
Unix (most platforms) and Windows 95.
The Makefile has comments that explain what compiler flags are needed to
compile Threedom under Linux.
Software/Hardware Requirements:
X Windows for Unix
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Other Links:
None
Mailing Lists/USENET News Groups:
None
User Comments:
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