SART
SART is a guile library for raytracing and high-complexity 3d modelling. You can use it to create and render extremely complex images (such as 3D fractals, CSGs and splines), powerful procedural textures and even mix rendering techniques (using Z buffering, raytracing and radiosity where appropriate, in a single image) It's currently work in progress, but pre-releases, while still missing some features, are quite usable.
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Current Version: 0.6a1
License Type: GPL
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Home Site:
Source Code Availability: Yes, vis GNOME CVS repository.
Available Binary Packages:
Targeted Platforms: Software/Hardware Requirements:
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