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Me3D

Me3D is a polygonal 3D modeling program, intended for creating OpenGL models for use in games and other programs that perform real-time rendering. It is intended to be similar in function to WorldCraft(tm), although Quake editing isn't an immediate goal. It is NOT intended to create models for raytracers.

Current Version:   0.1.1

License Type:   GPL

Home Site:
http://www.cs.washington.edu/homes/samr7/me3d/

Source Code Availability:   Yes

Available Binary Packages:

  • Debian Package:   No
  • RedHat RPM Package:   No
  • Other Packages:   Yes (gz)

Targeted Platforms:

Linux

Software/Hardware Requirements:

OpenGL, or Mesa, Gtk

Other Links:
None

Mailing Lists/USENET News Groups:

None

User Comments:

  • None

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