SAL Home GRAPHICS Modelers


Me3D is a polygonal 3D modeling program, intended for creating OpenGL models for use in games and other programs that perform real-time rendering. It is intended to be similar in function to WorldCraft(tm), although Quake editing isn't an immediate goal. It is NOT intended to create models for raytracers.

Current Version:   0.1.1

License Type:   GPL

Home Site:

Source Code Availability:   Yes

Available Binary Packages:

  • Debian Package:   No
  • RedHat RPM Package:   No
  • Other Packages:   Yes (gz)

Targeted Platforms:


Software/Hardware Requirements:

OpenGL, or Mesa, Gtk

Other Links:

Mailing Lists/USENET News Groups:


User Comments:

  • None

See A Screen Shot? (Not Yet)

  SAL Home   |   Computer Graphics, Images & Signals   |   Modelers

Comments? SAL@KachinaTech.COM
Copyright © 1995-2001 by Herng-Jeng Jou
Copyright © 1997-2001 by Kachina Technologies, Inc.
All rights reserved.