Qhull
Qhull is a general dimension code for computing convex hulls, Delaunay triangulations, Voronoi vertices, furthest-site Voronoi vertices, and halfspace intersections. It implements the Quickhull algorithm for computing the convex hull. Qhull handles round-off errors from floating point arithmetic. It can approximate a convex hull.
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Current Version: 2.5
License Type: http://www.geom.umn.edu/software/download/COPYING.html
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